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19 Aug 2008, Written by Greg J. Smith in Uncategorized

City Archive/City Engine


Over the last few days I’ve discovered a pair of interesting projects that explore urban form through computation. The first is an interactive map of Rome that locates and contextualizes a number of 18th century perspective drawings, the second is a software application that utilizes procedural modeling to generate expansive 3D cities.

Grand Tour of Rome - Interface

Imago Urbis: Giuseppe Vasi


Greg J. Smith is a Toronto-based designer and researcher with interests in media theory, representation and digital culture. He blogs at Serial Consign.

View all articles by Greg J. Smith.



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